Howdy.
Focus
Experience & Product Design
Location
Currently a digital nomad. Available anywhere.
Statement
For over a decade, I have made complex systems feel simple and work smoothly, serving the user and the business at once. Anthropology taught me to understand people first; classroom teaching taught me how to communicate that across verticals.
Pencils sharp. Pixels perfect. Coffee black.
For my full portfolio — case studies, process documentation, and outcomes — request access. NDA-friendly.
Request AccessI've been using AI to explore ideas that excite me and connect with others, while revisiting old projects, building them up and taking them further than I was originally able to. Here are some of what I've been doing lately.
A shared trip planner for friends to track me on the road, built while living as a digital nomad.
Ride with me →Connects startup ideas directly with designers who can build them. Password-protected; reach out for access.
Get access →A dice roller for the D&D games I play with friends — a small project I keep improving just because I can.
Roll some dice →An AI-rebuilt, interactive version of a dealer dashboard I scoped for a client engagement.
Explore the dashboard →This section grows as I keep experimenting. Check back for what's next.
Actively exploring how AI expands what's possible in product design.
I use AI to speed up research synthesis. Patterns across interviews, transcripts, and usability sessions surface faster, without losing what makes the findings meaningful.
I bring generative tools into early ideation to explore more of the solution space before locking in a direction. It gets me to something testable faster, with fewer assumptions baked in.
When AI features show up in a product, I think hard about how they're designed. Transparency, user control, and trust aren't nice-to-haves. They're the job.
I've been introducing AI tools into design workflows to cut out repetitive work and give designers more time for the thinking that actually matters. Teams align faster and spend less energy on the stuff that shouldn't take long.
Simplify the complex. That's the whole job.
Whether it's an enterprise platform or a patient portal, the work is always the same: take something hard and make it feel obvious. That's not just UX. That's product strategy.
Inclusion is a design requirement, not a feature
Designing for the edges improves the whole. Accessible, inclusive practice is built into the process from day one, not retrofitted after the fact.
Sharp pencils before sharp pixels
The most expensive design decisions happen before anyone opens a tool. I spend real time understanding users, the business context, and what success actually looks like. That clarity is what makes the work focused instead of decorative.
Strategy first, solutions second
Good design isn't just solving the problem in front of you. It's making sure you're solving the right one. I push teams to align on user needs and business goals early, so the work has direction before it has form.
Design leadership is people leadership
The best work comes from teams that are trusted, challenged, and given space to own their craft. My job is to build that environment and then get out of the way.
Design without business context is decoration
I work closely with product, engineering, and business leadership to make sure design is driving real outcomes, not just shipping deliverables. User needs and business goals should be the same goal.
Squatchbot
Mitch's (slightly hairy) assistant
Mitch Soper — Product & Experience Design. Product and experience design leader who embeds with teams and turns messy, ambiguous problems into shipped solutions - fast. Full portfolio available past this screen.